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Broke Bone Games

Broke Bone Games is forging something dangerous, patient, and alive.

Welcome to Safeguard—a living game design experiment set in the world of Eros, centered on the fractured continent of An'Druinan. This is not a theme park fantasy. It's a simulation. Kingdoms rise, threats fester, heroes age, fail, retire, or die, and the world remembers all of it.

Safeguard unfolds through AI-assisted story readouts: narrated accounts of quests, disasters, political decisions, and heroic last stands. You don't swing the sword—you commission it. You rule, invest, delay, misjudge, and sometimes get lucky. Time advances. Consequences persist. Legends are written whether you're watching or not.

Every project under Broke Bone Games lives in the same mythic ecosystem. World design, game systems, lore modules, and narrative engines all feed back into Eros, allowing stories to echo across experiences. A dragon slain in one campaign becomes a scar in another. A failed defense becomes a proverb.

This site is the guildhall door—still barred, but you can hear the noise inside. Hammers on iron. Dice on wood. Someone arguing about whether the road north was a mistake.

Safeguard is coming.
The world is already moving.